![]() Sign you hit a good drop shot □ #RolandGarros | Cristina Bucsa /jmeLostk43Īlcaraz’s strengths give him greater breathing space for execution. But Jabeur and Alcaraz, both of whose best surface is clay, have led a resurrection of sorts, taking the drop from a mere panic shot to an essential part of an elite player’s arsenal. The shot’s popularity decreased in general, but even more so on the sluggish red clay, where the slow and slippery surface allows the ball to bounce higher, and opponents to slide, making them easier to retrieve. If baseline bashing is to be the most rewarding pattern of play, the drop shot is not much more than an exhausted Hail-Mary, or a ploy to end rallies sooner. In the modern era, with bigger racquet frames, durable high-tension polyester strings, and greater emphasis on athleticism, the drop shot has fallen out of favour as a genuine tennis weapon. But their effective use of the drop shot in particular has turned heads in tennis circles, and led to hefty additions to their highlight-reels. More Features What are we all playing this weekend? Well? Alice O'Connor an hour ago 22 You're probably better than me at One Many Nobody You go on without… uh, you? Sin Vega 17 hours ago Have You Played.Both Jabeur and Alcaraz have been some of the best, most consistent players on tour over the past year with a varied arsenal and a dynamic game. Do I miss that era? I didn't think I did, but G String has got me rethinking that. It feels like the world around you is huge, but you mostly see it only vertically as you scrabble through the decaying hell city in the midst of an apparent revolution that might mean little better than what you're running from. It makes sense that you're crammed into tiny spaces most of the time though, with exceptions mostly being areas you're harried across under fire. Middle school, you know? It's a shame that you don't really get to run around the kind of open areas that, say, EYE Divine Cybermancy indulged in with the same engine. But it's also got that sense that you're making your own progress by discovering the path forward yourself, rather than being dragged around by an NPC or having markers forcibly tattooed on your eyeballs. It's got some of those old trial and error frustrations, and it's super linear in a way that the maze-based old school weren't. ![]() But once you're a way in, you'll get a feel for how it likes to hide the path, and acclimatise to the Old Way of slightly greasy first person stunt jumps. It's also in sore need of a directional damage indicator. The downside of going all in on atmosphere with little motivation is that you only need to get stuck for a minute before losing momentum. The occasional loudspeaker adverts and propaganda broadcasts aren't subtle but they sell the atmosphere along with the murky ambience, creepy robots, and fantastic graffiti, piles of art and debris and garbage. But those environments are positively dripping with detail. Then you escape because of reasons, climbing and running and jumping and fighting through filthy tenements and cramped urban infrastructure on your way to. ![]() ![]() It also doesn't have quite the motivation it really ought to in the opening hour or so. You can get more articles like it, alongside an ad-free version of the site, by becoming a supporter today. It was first published on August 20th 2021. This article was originally exclusively available to RPS supporters, but we've brought it back From The Archive for all to read. I disliked Half-Life 2 a lot (invite defeat by fighting me), but I like G String. Mercifully, there are none of the interminable vehicle parts, nor is it full of NPCs who fall over each other to tell you how amazing you are. It even has the infinite bomb crates, and your very first 'weapon' is telekinetic powers that fill in for the gravity gun. Turrets you can defeat by picking them up and putting them in a corner until they learn to behave. Not only does it run on the Source engine, but it has practically everything you'd expect. Comparing it to Half-Life 2 is inevitable. I'm surprised at how refreshing I found that. As well as having possibly the worst name in history, it's a strange sort of throwback to the early/mid 2000s, an era you might, if you had to say these things for a living, call "middle school". Price: £14/€14/$18 Old school shooters are still in vogue and that's basically a good thing. Today it's time for some futuristic sci-fi action with (the terribly named) G String. 4, 2022 47 comments Scout Report is an irregular series of indie game recommendations from Sin Vega, offered first to RPS supporters. G String is like Half-Life 2, except that I like itīach to the future Feature by Sin Vega Contributor Updated on Feb. ![]() G String is like Half-Life 2, except that I like it Rock Paper Shotgun Support us Join our newsletter Visit our store Sign in / Create account If you click on a link and make a purchase we may receive a small commission. ![]()
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